ps. I no longer need scrolls, bullets, or seeds, but they still drop from rooms. Is there anything I can do with them now? Is there any way to gift them?
+7
someoneXYZ
Demdike
ScorpioMoon
Mbstr8k
Waterkitsune
Admin
engineer
11 posters
Secret Containers
engineer- Posts : 284
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- Post n°1
Secret Containers
I just unlocked Room 51 (for a lot of coins I might add...) but I haven't been able to explore it because I haven't found any secret containers yet. Do you have to banish things in order to get them or are they dropped from rooms? Also, after 7 days do you still need to pay them?
ps. I no longer need scrolls, bullets, or seeds, but they still drop from rooms. Is there anything I can do with them now? Is there any way to gift them?
ps. I no longer need scrolls, bullets, or seeds, but they still drop from rooms. Is there anything I can do with them now? Is there any way to gift them?
Admin- Admin
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MM Name : rainkid
- Post n°2
Re: Secret Containers
The last 4 rooms always require items, as far as I know.
You can get those containers from banishing alien-type monsters outside your manor. If there is another way to get them, I would love to know too.
You can get those containers from banishing alien-type monsters outside your manor. If there is another way to get them, I would love to know too.
engineer- Posts : 284
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Join date : 2012-03-07
- Post n°3
Re: Secret Containers
Admin wrote:The last 4 rooms always require items, as far as I know.
You can get those containers from banishing alien-type monsters outside your manor. If there is another way to get them, I would love to know too.
Which ones are the last 4 rooms? I know the library always requires Runestones...
I've looked at the alien things around people's manors, but I never have the item required to banish them. Do you get those from the Laboratory? I haven't gotten enough air conditioners to open that room either. I just feel like I'm stuck at the moment and don't know how to progress
Admin- Admin
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MM Name : rainkid
- Post n°4
Re: Secret Containers
Fortune Teller's Room
Laboratory
Room 51
Sakura Room
Oceanic Room
They all require items to search the rooms.
Laboratory
Room 51
Sakura Room
Oceanic Room
They all require items to search the rooms.
Waterkitsune- Posts : 30
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MM Name : Midnight
- Post n°5
Re: Secret Containers
If you downloaded the update (which includes the St. Patrick Day quests), the alien containers are sometimes given to you if you visit friend's manors for the reputation bonuses (which usually includes at least 50 xp, 100 coins, and 5 runestones per neighbour).
Mbstr8k- Posts : 483
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MM Name : Charlotte
- Post n°6
Re: Secret Containers
Waterkitsune wrote:If you downloaded the update (which includes the St. Patrick Day quests), the alien containers are sometimes given to you if you visit friend's manors for the reputation bonuses (which usually includes at least 50 xp, 100 coins, and 5 runestones per neighbour).
I'm also getting batteries when I do my daily visit.
Mbstr8k- Posts : 483
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MM Name : Charlotte
- Post n°7
Re: Secret Containers
engineer wrote:I just unlocked Room 51 (for a lot of coins I might add...) but I haven't been able to explore it because I haven't found any secret containers yet. Do you have to banish things in order to get them or are they dropped from rooms? Also, after 7 days do you still need to pay them?
ps. I no longer need scrolls, bullets, or seeds, but they still drop from rooms. Is there anything I can do with them now? Is there any way to gift them?
At what level did you stop needing scrolls? Is it base on player level or room level?
Admin- Admin
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- Post n°8
Re: Secret Containers
Not a definitive answer but I thought it was 7 days after unlocking the room.
ScorpioMoon- Posts : 18
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Join date : 2012-10-19
- Post n°9
Re: Secret Containers
Secret containers are so rare, Room 51 is proving just as impenetrable as the real Area 51.
Demdike- Posts : 238
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Location : Doncaster, England
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MM Name : Demdike
- Post n°10
Re: Secret Containers
Have a look in your achievements, some reward with detective chests which contain 500 of each item. Also check collections which have room keys as a reward and put the coll items on you wishlist
ScorpioMoon- Posts : 18
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- Post n°11
Re: Secret Containers
Thanks so much for responding to my frustration, Demdike. I have wondered if there's a way to get hold of a bunch of containers.
I am not understanding the room keys point within your second suggestion. Can you please expand for the hard of understanding!?
I am not understanding the room keys point within your second suggestion. Can you please expand for the hard of understanding!?
someoneXYZ- Posts : 87
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- Post n°12
Re: Secret Containers
ScorpioMoon wrote:Thanks so much for responding to my frustration, Demdike. I have wondered if there's a way to get hold of a bunch of containers.
I am not understanding the room keys point within your second suggestion. Can you please expand for the hard of understanding!?
At the right side have an Achievements button, there are 32 Achievements & each have 5 state.
When achieved the state will get different award, sometimes tools, weapons, charms, and chests.
There are weapons/ keys/ charms/ collections/ chests (keys can up to 500 numbers)
More informations below
http://www.mmuff.com/t378-guide-mystery-manor-achievements-requirements-and-rewards
Demdike- Posts : 238
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- Post n°13
Re: Secret Containers
Keys to enter rooms, runestones, batteries, containers, shells, corals and seeds. The other rooms that need keys are free to enter 7 days after unlocking. Ie bullets
Some collections have for instance 30 seeds or 40 containers as part of the reward for charging them.
Some collections have for instance 30 seeds or 40 containers as part of the reward for charging them.
ScorpioMoon- Posts : 18
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- Post n°14
Re: Secret Containers
✨✨✨✨ ahhhhhh! ✨✨✨✨
I am with you both now. Thanks. I didn't realise the term keys applied to runestones, corals etc. I wish containers were rewards for more of the collections. Achievements-wise, I am working towards some chests, but boy oh boy, it's painstaking.
Thanks again.
I am with you both now. Thanks. I didn't realise the term keys applied to runestones, corals etc. I wish containers were rewards for more of the collections. Achievements-wise, I am working towards some chests, but boy oh boy, it's painstaking.
Thanks again.
skiptx- Posts : 53
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- Post n°15
Re: Secret Containers
I'm pretty sure I've gotten most of my containers as rewards for visiting friends.
jasonharper- Posts : 18
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- Post n°16
Re: Secret Containers
It requires Expert mastery level, rather than a fixed number of days, for free entry to the rooms that eventually become free.
Camille- Posts : 193
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- Post n°17
Re: Secret Containers
Yes, if you use the turtle of luck charm while collecting your gifts for visiting your friends the drop rate for containers and cells (batteries) to get into the laboratory improves markedly.skiptx wrote:I'm pretty sure I've gotten most of my containers as rewards for visiting friends.
•Vicki bans GI•- Posts : 104
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MM Name : •Vicki•
- Post n°18
Re: Secret Containers
Also, you can find a list of the collections that give keys in my spreadsheets posted here: http://www.mmuff.com/t1090-comprehensive-spreadsheets-of-collections-artifacts-rewards-and-chargers
As per the spreadsheet, you can get 20 containers from collection #52, and 30 containers from collection #88.
The spreadsheet also tells you which collections give keys for the other rooms, as well as, all the different charms, foods, etc. You can view a PDF version online or download a Mac or PC version for your own uses.
As per the spreadsheet, you can get 20 containers from collection #52, and 30 containers from collection #88.
The spreadsheet also tells you which collections give keys for the other rooms, as well as, all the different charms, foods, etc. You can view a PDF version online or download a Mac or PC version for your own uses.
ScorpioMoon- Posts : 18
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Join date : 2012-10-19
- Post n°19
Re: Secret Containers
Genius.
Demdike- Posts : 238
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MM Name : Demdike
- Post n°20
Re: Secret Containers
Using a turtle (never tried without it). Octopii give containers, you need the weapon and 50 strength points per banish.